GAME REVIEW: The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim is the fifth installment by Bethesda Game Studios and once again returns players to the fantasy world of Tamriel. The game is set 200 years after oblivion and gamers must defeat Alduin, a Dragon god who is prophesied to destroy the world.
Immense world stuffed with varied tasks to perform.
Dragon battles are a blast.
Lovely art design capped by some beautiful, atmospheric touches.
Enjoyable battles that you can approach in a variety of ways.
Lots of compelling, self-contained stories to experience in addition to the main one.
Glitches and bugs frequently disrupt the immersion.
Friendly AI is often more of a hindrance than a help.
The province of Skyrim might be frigid, but the role-playing game that takes place within it burns with a fire few games possess. In The Elder Scrolls V: Skyrim, you take up arms against dragons, and your encounters with them are invariably exciting–yet depending on where your adventure takes you, such battles may not even represent the pinnacle of your experience. A side quest that starts as a momentary distraction may turn into a full-fledged tale that could form the entirety of a less ambitious game.
Skyrim is another enormous fantasy RPG from a developer that specializes in them, and it could suck up hundreds of hours of your time as you inspect each nook and crevasse for the secrets to be found within. If you know Bethesda Softworks’ previous games, you might be unsurprised that Skyrim is not a land without blemish, but rather harbors any number of technical glitches and frustrating idiosyncrasies that tear open the icy veil that blankets the land. Many of them are ones Elder Scrolls fans will probably see coming, but they’re ultimately a low price to pay for the wonders of a game this sprawling and enthralling. Prepare for many sleepless nights to come.