Bizarre 3D Anatomy Models Toys

Check out the amazing strange but mesmerizing 3d anatomy models created by New York based Jason Freeny they look kind of cute but a bit freaky as well!

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New York based designer and artist Jason Freeny slices open pop-culture characters to reveal their insides. For creating this amazing “Anatomical toys” series, he takes the vinyl toys of animated icons like Nemo, Stewie Griffin and Mario, cuts half toys and then fills it with Sculpey modeling clay. After that, he cuts the bones and internal organs of toys with dental tools. Today I would like to present you exclusive pictures of his little creepy, but fun toys.

Bizarre 3D Anatomy Models Toys

About Jason Freeny

I have been creating illustrations and sculptures of various subject matters since the late 80’s. It is my true passion and is what you see proudly displayed on this web site. Every so often my work is honored by gracing the pages of some very cool magazines, books, web sites and tv shows…

Spending most of the 90’s traveling the globe as a muralist and theatrical designer, Jason joined MTV’s Special Events department in 1997 as a freelance designer. While there, Jason helped design and create stage sets, props, and custom artwork for MTV Networks live events and trade productions worldwide. Jason’s most recognizable contributions were his custom trophies created for MTV’s “Rock-n-Jock” series and “TRL Awards” televised events.
Jason created his first fictional anatomy illustration in 2000 with his depiction of the mythological “Incubus”. His first anatomical digital illustration in 2007 with “Pneumatic Anatomica” balloon animal anatomy and his first anatomical sculpt in 2010 with an anatomical Dunny.

Armed with a youthful, overactive imagination, Jason creates smart, intricate works that tickle the deviant intellect through a mix of hard graphics, detailed anatomy, pop iconography and wit.

Jason went full time as a working artist in 2010 and can now be found hunched over his work table developing works of candy colored madness.
Around that same time, through a series of hand painted, NSFW “Pin-Up” themed illustrations, Jason’s personal artwork began attaining notoriety, gracing the pages of such magazines as Heavy Metal, Juxtapoz Erotica, Penthouse and Time Out New York.

In 2002, after the birth of his son, Jason surrendered his messy, toxic studio for a nursery and went digital. A year later he took a staff position as a toy designer. And while that only lasted a year, the stylistic influence these two events had on his creations is apparent, spawning a surreal mixture where innocence clashes with maturity.